The 1980s was a huge era of gaming. Many games were released in the year while they built their fan foundations immediately. Nihon Falcom was one of such huge video game companies who have developed games for diverse platforms and of different categories. In the 1980s, Nihon Falcom had worked on many titles, but two of such titles were especially focused on. One is The Legend of Heroes and the other gaming series is Ys. Ys was a lengthy RPG game with huge action that had it’s focusing on fast-paced and satisfying combat.
The Ys series didn’t mean to deliver an astonishing narrative. It mainly was all about action along with aesthetics as Adol, the adventurer, was a part of a never-ending series of tales and story beats that are difficult and challenging to follow. From the Ys series, none of the other games asserted on balancing the measures of narrative and gameplay as Ys: Memories of Celceta. With an original release in 2012 on PS Vita, the game has arrived with an updated version on PS 4. Due to the better hardware capabilities of PS4, the game runs with butter-smooth frames per second, a uniformly stretched resolution along with that same touch of old eventful Ys action.
This game is a type of substitute version of the events from the two previous Ys games: Ys 4: Mask of the Sun and Ys 4: Dawn of Ys. Following the traditions of its version predecessors, you don’t need any previous knowledge of the series to play a new one available. This is due to the Adol misfortune of shortfall of knowledge of previous experiences and exploits.
In the PS4 version of Memories of Celceta, the idea and game sense remain the same as from the Vita version of the game. Adol Christin, the blood-red colored haired protagonist sets the game with an extraordinary JRPG amnesia case. The interesting thing is his unawareness of ‘Who he is?’ ‘What is his purpose?’ and ‘Where does he exist?’. In between this mess, Duren, who is an information broker, swings in Adol’s inn and states that he has met his previously. He then decides to join hands with the mentally-shortfall adventurer of ours. Teaming up, they would now unravel the cryptic forests of Celceta. They would manage the task of forming a map of this huge forest.
In comparison to other Ys series, Nihon Falcom didn’t intend to bring a mouth opening or amazingly put up a story for this one. They had a deep emphasis on the whole narration for this title. Many of the characters you are going to find, they are somehow more of the JRPG cast member trope that they are made to fulfill. Along with this, you would find some story plots and turns predictable. Your squad members also aren’t deficient in charm. However, well-put dialogues and lovely characters don’t match up to the narrative aspect being imposed in the game. The summary, excluding all events, of this game is how Adol’s rediscovers the moments of his memories and his past reminds himself again.
As the game proceeds, Adol starts remembering his past and obtains new memories that tie up in the gameplay too. Memory flashbacks from different times such as rests at campfires and looking for those gleaming ornaments spread throughout the mystic forest of Celceta. Along with the storyline, when Adol collects chunks of his past time events and stories, you also get a new combat intel that helps Adol in gaining new incredible skills. But during battles, it doesn’t matter if you have a new skill. The combat relies on the skill used against that fodder enemy. The only proper character can counter the enemy’s weakness. Some rivals are hit hard by Duren’s hard-hitting fists and others have a hard impact by Adol’s slash attacks.
Now talking about the main game combat mechanics, when you fight the main boss, your dodges, skills, and blocks only matter if they are perfectly timed and implemented. This turns the flashy action and mindless game to a quick-thinking test of cleverness and strategy. Regular attacks don’t have that impact as that of special attacks as they do a lot of damage to the health of a boss enemy. As the boss is also powerful and wreaks havoc on the players, you mostly need to interrupt your combos to stop destructive blows from the boss. As you continue with the fight, you need to observe the fighting tactic of the boss and understand the pattern of their attacks. This is very necessary as you have a greater chance of dodging and blocking some devastating attacks. With precise timing, you can hit some damaging blows and stop many by the enemies leading to a guaranteed victory.
Combat is one of the easiest and funniest parts of the Ys: Memories of Celceta, but the exploration of the wide and open areas in the forest also puts the game in the Adventure genre. You struggle throughout the forest map, finding new areas. The real ‘game’ is of finding unguided planes which makes the game crisp.
Ys: Memories of Celceta did look very sharp in colors and contrast on PS Vita, but on the new PS 4, it does show its signs of being an old game. Shifting to PS4 didn’t change a lot in the graphics department, but the game does run very smoothly. Except for some very minor tweaks, the game hasn’t been reworked or updated. You would find the squad members a little rough, but the blows look a lot smoother on a 1080p resolution. Pushing the gameplay to 60 frames per second puts up a noticeable difference in the implementation of the boss battles and map encounters throughout the game. This fps increase makes you watch the time and patterns of enemy combat easily. The soundtrack of the game is said to be the most artistic approach in the game. Special tones for exploration of haunting forest, heavy oguitar plays, and some impeccable boss battle soundtracks set up the mood as for something is about to come.
If I summarize the good and bad aspects of the game, I would say that the game has focused mesmerizingly on the expedition one carries out through the dark forest of Celceta. You get an average of 60 fps on a 1080p resolution display. Well n good! The combat system of the game is addictive and challenging and it has got some incredible soundtracks. For the bad section, it has a choppy voice dubbing. The graphic section needs some big improvements and the best word to describe the story would be ‘mediocre’.
Ys: Memories of Celceta did it’s best to emerge on the limelight of being a series on the narrative aspect, but the trips of the amnestic protagonist of ours, Adol, did make it a swift and obsessive combat experience for the game. The game that seems like one to be played thoughtlessly suddenly becomes one that tests patience and game technique in fighting the enemy bosses of the game. If you want to play the game searching for the myths of the series, you would love to play this classic combat of Ys.